Halo 3 ODST review

I must have something wrong with me because I’ve never rated the Halo games as some of the best FPSs. I think the weapons don’t pack a punch, the aliens can’t be taken seriously and the whole thing leaves me feeling pretty unmoved. However, ODST provides a different proposition as you don’t play Master Chief and in this spin off you play as some of the Troopers who drop down to New Mombasa to try and stop the Covenant.

What I like about this new game is the atmosphere. Dropping out of the ship at the start in one of your pods and landing in an empty rain-soaked city is a memorable gaming moment and as always, the soundtrack to the game is very strong and one of the best things about it. Because you’re a mere mortal you have to collect health packs at stations around the place and you can’t jump as high which makes you feel more vulnerable. You will have to take cover and wait like before though when your stamina drops or you’ll die pretty quickly. Your Trooper’s also equipped with an alternative display which, like in the Batman game, makes objectives, enemies and allies clearer to see and identify.

The campaign should last you only six hours and the game does feel almost like a bonus extension to Halo 3, however it does have a co-op Firefight mode which should keep you busy as you try to survive as long as possible as wave after wave of aliens attack. There’s also a bonus disc containing all 24 Halo 3 multiplayer maps and three brand new maps you haven’t played before so there’s more bang for your buck.

Because I’ve never been a Halo fan this game failed to excite me but if you can’t get enough of the game universe, it’s a worthy addition – it’s a shame it’s a full price title as it really does feel like extra content that should in some way be a bit cheaper. Halo 3: ODST gets 7 out of 10.

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