Spore review
Developers Maxis have been letting us all play god for some while now. We’ve run huge metropolises with Sim City, had fun with a virtual doll’s house with The Sims, and now Will Wright’s gone all Darwin on us with Spore. It’s marketed as a personal universe in a box. Sounds like a deep and meaningful game but actually what you get is five mini games which vary in complexity as you play through the stages. You begin as a single cell and have to play the equivalent of a flash game you may find on the internet. Simply eat...