Guitar Hero Aerosmith review
If you’ve still got an axe to grind and you’re a fan of the wrinkly rockers from Boston then you could do worse than check out Guitar Hero Aerosmith. With about 40 songs, interviews with the band and of course models of them prancing around on the stage it’s a fan’s dream.
However, myself being someone who knows a few of their chart-toppers and not much more, it all falls a bit flat. If anything it shows how aged the game format’s becoming and without the help of surgery of the like Steve Tyler benefits from, it’s easy to just go through the motions and plough through this one without getting properly excited.
In terms of structure, you play through the history of the band at venues they started at right through to where they’re at now. You play a couple of tracks as the support band with characters you’ll recognise from previous games, playing songs Aerosmith like or have been inspired by. Then the headliners come on and you play three tracks by them before moving to the next stage. It highlights for me how many songs I don’t know – they’ve been going since the seventies and I don’t remember rocking out to them at the age of two.
Love in an Elevator was a highlight for me and Walk this Way is hidden away and has to be bought in the if you really care what colour your guitar is behind that scrolling fret board. The songs are also pretty easy to play due to the nature of Aerosmith’s style – beginners may want to try this out but only if you’re mad for a bit of Joe Perry action.
If you’re a fan of Aerosmith and like Guitar Hero then it’s a must. For everyone else, stick with Guitar Hero III if you already have it and stick to the downloadable content. Guitar Hero Aerosmith gets a good 6 out of 10 and if you’re a fan you can give it a couple more.
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